Description
SPECIFICATIONS
| GPU |
AMD Radeonâ„¢ RX 7700 XT Graphics Card
5nm GPU
AMD RDNAâ„¢ 3 Architecture |
| Engine Clock |
- Boost Clock: Up to 2544 MHz
- Game Clock: Up to 2171 MHz
|
| Stream Processors |
3456 |
| Compute Units |
54Â CU (with RT+AI Accelerators) |
| Infinity Cache |
48MB |
| Â Ray Accelerators |
54 |
| Memory Size/Bus |
12GB/192 bit GDDR6 |
| Memory Clock |
18 Gbps Effective |
| Displays |
Maximum 4 Displays |
| Resolution |
- HDMI™: 7680×4320
- DisplayPort 1.4: 7680×4320
|
| Interface |
PCI-Express 4.0 x16 |
| Output |
|
| BIOS Support |
UEFI |
| Game Index |
1440P |
| Sapphire Features |
- Digital Power Design
- Ultra High Performance Conductive Polymer Aluminum Capacitors
- Fuse Protection
- High TG Copper PCB
- Optimized Composite Heatpipe
- Dual-XÂ Cooling Technology
- Intelligent Fan Control
- Precision Fan Control
- Metal Backplate
- Angular Velocity Fan Blade
- Dual-Ball Bearing Fans
- TriXX Supported
- TriXX Boost
|
| AMD Features |
- AMD RDNAâ„¢ 3 Architecture
- 54 AMD RDNAâ„¢ 3 Compute Units (with RT+AI Accelerators)
- 48MB AMD Infinity Cacheâ„¢ Technology
- DisplayPortâ„¢ 2.1Support
- AMD Radiance Displayâ„¢ Engine
- 12GB GDDR6 on 192-Bit Memory Bus
- PCI® Express 4.0 ready
- AMD FidelityFXâ„¢ Super Resolution technology
- Microsoft® DirectX® 12 Ultimate Support
- Microsoft® DirectStorage Support
- Vulkan® Optimized
- AMD Smart Technologies
- AMD Software: Adrenalin Editionâ„¢
- AMD Noise Suppression
- AMD Privacy View
- AMD Radeonâ„¢ Super Resolution technology
- AMD Link
- AMD FreeSyncâ„¢ technology
|
| Cooler Type |
2 Fans |
| Form Factor |
2 slot, ATX
Dimension: 280(L)X 128.75(W)X 52.57 (H)mm |
| Power Consumption |
230W Total Board Power |
| OS |
Linux®, Windows® 10, and Windows 11. 64-bit  operating system required |
| System Requirement |
- Minimum 700Â Watt Power Supply
- 2 x 8-pin Power Connector.
- PCI Express® based PC is required with one X16 lane graphics slot available on the motherboard.
- Minimum 8GB of system memory. 16GB recommended.
|
*Boost Clock is the maximum frequency achievable on the GPU running bursty workload. Boost clock achievability, frequency, and sustainabilty will vary based on several factors, including but not limited to: thermal conditions and variation in application and workloads.
*Game Clock is the expected GPU clock when running typical gaming applications, set to typical TGP(Total Graphics Power). Actual individual game clock results may vary.
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